Chapter 10: "System Overview First Update"
I. Introduction
Name: Accel Winchester
System Class: Archivist (Level 1/100)
System Rarity: Common Tier
Current Location: The City of Nova Asta
Affiliation: Unity College of System Studies
II. User System Attributes
Vitality: 10 (+5)
Energy: 10 (+5)
Strength: 10 (+5)
Agility: 10 (+5)
Dexterity: 10 (+5)
Endurance: 10 (+5)
Luck: 10
Charisma: 10
Knowledge: 10
III. Neural Commands
1. Scan: Allows to analyze objects, people, environments, or even abstract concepts, such as energy signatures. When activated, this ability gathers detailed information about the target and stores it in the "Archive," a virtual repository accessible only by Accel.
Energy Cost: 5 ENCO
Cooldown: 1 Minute
Activation: 30 Seconds Required for Scanning
Proficiency Level: Beginner First Level
Example (1):
Accel encounters a mysterious sword radiating a faint glow, he activates his "Scan" and focuses for 30 seconds. Results:
Name: "Light Blade"
Material: "Light Ore"
Properties: "Increase Light Magic by 1%"
Condition: "Damaged"
Example (2):
Accel meets a fellow student at Unity College and decides to "Scan" them. Results:
Name: "Elena Morven"
System Class: "Earth Mage"
System Level: "(75/100)"
Skill Detected: "Earth Wall (Beginner Third Level)"
2. Store: Allows to preserve skills, spells, or even memories within his "Archive." However, these stored abilities or information cannot be directly used; instead, Accel must manually retrieve and study them for understanding or replication.
Energy Cost: 5 Energy
Cooldown: 1 hour
Activation: Once per skill, spell, or memory stored
Proficiency Level: Beginner First Level
Example (1): Storing a Skill
Accel witnesses an enemy using a sword technique "Cyclone Slash", he activates "Store" to preserve the movement and energy flow used in the technique, the skill is saved in the Archive but requires detailed study to replicate it later. The maximum to Store a Skill is only (1), but upon leveling up to Level 10 Archivist, the maximum limit will increase by (2).
Example (2): Saving a Memory
Accel experiences an ancient vision of a forgotten war, using "Store", he captures the entire memory to analyze later for historical or strategic insights. The maximum to Store a Memory is only (1), but upon leveling up to Level 10 Archivist, the maximum limit will increase by (2).
Example (3): Archiving a Spell
During a duel, Accel observes a rapid-fire spell "Consecutive Fire Shot", he uses "Store" to record the incantation and energy pattern, which he can later adapt into his techniques. The maximum to Store a Spell is only (1), but upon leveling up to Level 10 Archivist, the maximum limit will increase by (2).
IV. Auto-Adaptation
1. Knowledge Analysis: Accumulates knowledge through consistent study and exposure to written materials.
Activation: For every 1 hour of reading books, ancient texts, or holographic writings, Knowledge +1.
Effects: 10% chance to gain the ability to understand otherwise incomprehensible texts.
Proficiency Level: Beginner First Level
V. System-Based Attributes
Attack Power: 10 (+5)
Defense Power: 10 (+5)
Speed: 10 (0.01% faster than original speed)
Reflex: 10 (0.01% improved awareness compared to original reflex)
Evasion: 10 (0.01% improved dodging ability)
Energy Capacity: 50 Energy
Energy Regeneration: +1 Energy per minute