the codex of realms

Chapter : Realm of scale



Power scale/explanation for everything

NIGHTSHADE STONES

Nightshade Stones are mystical crystals that enhance human abilities, affecting both mental and physical aspects. According to legend, these stones are formed when meteorites crash into the surface of the sun, crystallize, and are sent to Earth. Another theory suggests they were gifted by extraterrestrial entities to help humanity fight off otherworldly beings and demons.

The stones are attuned to the elements. For example, if a person has an affinity for air, the stone will transform to align with the air element. Everyone is born with a stone and must train to use it. To fully claim ownership of a Nightshade Stone, a person must enter a portal, confront the demons residing within the stone, and emerge victorious.

**Downside**: Prolonged use (more than an hour) can lead to the stone taking control of the user's body and mind.

WONDER WORLD

The Wonder World is a mysterious realm where individuals train mentally to harness the power of their stones. It is also where battles with the demons within the stones take place. This dimension is described as a ruined city, shrouded in mystery, and home to countless creatures born from its depths.

CREATURES

Creatures in the Wonder World are regarded as demons. They are born within this realm and reside within the stones. If a person dies while inside their stone, the creature may escape into the real world.

These creatures also act as guardians of the stones, repairing them if broken, as the stones are their home. They are categorized into ranks based on strength, ranging from 1 to 5:

Creature Ranking System:

1. **Rank 1 - Common Beasts**

- Description: Basic creatures with minimal abilities.

- Abilities: Basic survival instincts, limited intelligence, no special powers.

2. **Rank 2 - Enhanced Creatures**

- Description: Stronger than Rank 1, with magical traits or enhanced abilities.

- Abilities: Enhanced physical strength, basic elemental powers (e.g., fire-breathing).

3. **Rank 3 - Elite Beings**

- Description: Powerful entities often acting as protectors or guardians.

- Abilities: Advanced combat skills, elemental manipulation, or communication abilities.

4. **Rank 4 - Legendary Creatures**

- Description: Rare, highly powerful beings with significant influence over their environment.

- Abilities: High-level magical powers, shapeshifting, or summoning other creatures.

5. **Rank 5 - Mythical Entities**

- Description: Nearly god-like beings central to the world's mythology.

- Abilities: Reality manipulation, commanding armies, or granting wishes or curses.

AWOKEN

Individuals who conquer their stone and defeat the final boss are granted immense energy and are referred to as **"Awoken"**. This term signifies their complete mastery of their abilities and transcendence of their former limits.

BOSSES

Bosses are manifestations of the stone's elemental powers and the user's inner hatred. They vary in rank from 1 to 10, with their strength increasing at higher ranks.

•Pyroclast Titan: A massive fire entity representing molten lava and flames.

•Aqua Vortex: A water dragon capable of summoning whirlpools and tidal waves.

•Gale Serpent: An air-based entity that attacks with powerful winds and storms.

•Terra Colossus: A giant earth elemental that causes seismic tremors.

•Frostbringer: An ice elemental that unleashes blizzards and freezes enemies.

•Ember Wyrm: A dragon-like fire creature that breathes scorching flames.

•Tidal Leviathan: A colossal water beast capable of creating tsunamis.

•Stormcaller: An air elemental harnessing lightning and thunder for devastating attacks.

•Darkest Hell: A manifestation of pure darkness and despair, shrouded in black mist with glowing red eyes.

•Glacial Behemoth: A massive ice dragon summoning the chilling force of winter.

CRIMSON STONE

The Crimson Stone is an exceptionally rare and powerful artifact. It possesses a unique ability called Reality Splitting, which can fracture reality itself and transport individuals to an unknown realm.

The Crimson Stone also has the power to control other stones, making it one of the most sought-after objects in existence

CONTRACT

A *contract* is a formal agreement made between individuals, which can extend beyond just humans to include various species, animals, or fantastical creatures. This agreement often involves a *mutual exchange of benefits*, where one party offers something valuable—such as power, wealth, or fame—while the other party provides something in return.

In many narratives, a contract functions similarly to a *wish granter*, allowing individuals to attain their deepest desires. However, the implications of such contracts can be profound and complex, leading to significant transformations in the parties involved. In rare cases, a person may enter into a bond that allows them to *combine with another entity*, resulting in a hybrid being. This phenomenon can give rise to fascinating combinations, such as elves and beast hybrids.

Additionally, some legends suggest that dragons are a distinct race, yet they remain elusive and rarely seen in the known realms. These contracts and the hybrids they create often play a significant role in fantasy lore, driving plots and character development while exploring themes of power, identity, and the consequences of one's choices.

By understanding the nuances of these contracts, we can better appreciate the intricate relationships and dynamics that define many fantastical worlds.

HYDRID

Hybrid beings are fascinating entities that result from the merging of two or more distinct species, often combining the physical and mystical traits of each. This blending can lead to unique abilities and characteristics that set hybrids apart from their parent species. Below are some common types of hybrids and their associated abilities:

1. **Elf-Human Hybrids**

*Abilities:*

- *Enhanced Agility and Reflexes:* Elf-human hybrids tend to inherit the agility and grace of elves, allowing them to move swiftly and with precision.

- *Longevity:* They often have a longer lifespan than humans, benefiting from the elvish trait of extended life.

- *Magic Affinity:* Many possess an innate ability to use magic, especially related to nature or healing, drawing from their elven heritage.

*2. **Beast-Human Hybrids**

*Abilities:*

- *Animal Traits:* These hybrids may exhibit physical attributes of their beast counterparts, such as enhanced senses (sight, smell, hearing) and increased strength.

- *Shapeshifting:* Some may have the ability to transform between human and beast forms, offering versatility in their capabilities.

- *Instinctual Skills:* They often possess heightened instincts, allowing for superior survival skills and adaptability in various environments.

*3. **Fae-Human Hybrids***

*Abilities:*

- *Illusion Crafting:* Fae hybrids can create illusions or manipulate light, deceiving others or masking their presence.

- *Nature Connection:* They often have a deep bond with nature, allowing them to communicate with animals and plants or influence the growth of flora.

- *Charismatic Charm:* These hybrids might possess an irresistible charm, making it easier for them to persuade or influence others.

4. **Sea-Human Hybrids**

Abilities:

- *Elemental Manipulation:* These hybrids can control elements such as water, earth, or air, allowing them to summon and wield these forces in various ways.

- *Environmental Adaptation:* They often have enhanced abilities to thrive in their respective elemental environments, such as swimming for water hybrids or moving swiftly through air for air hybrids.

- *Resistance to Elemental Damage:* Elemental hybrids may possess resilience against their associated element, making them tougher in battles involving elemental attacks.

Hybrids also don't need to use nightshade stones as they already possess inherent abilities.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.