Survival Shop: Zombie Edition

Chapter : World, System, Shop and everything else explained



The Story will be told from the character perspective what he doesn't see he doesn't know unless said otherwise.

World-Building: The events of this story doesn't take place in our world but in a fictional one with different geography although technologically and culturally might be close to the real world.

The world will be built as the story goes.

System: The system is divided into two parts.

The survival shop: its name might be deceptive as it offers far too many services that will come to play at different stages of the story.

Main Shop Serivces:

1. The ability to buy/sell items.

2. It has an upgrade path that requires fulfilling different conditions.

As the ability to buy stuff from thin air is already over powered I will be creating limitations that offer the MC something to strive for in order to build the character and develop it.

The Survival System:

Responsible for managing MCs growth through skills, traits and scenarios.


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