Red Alert 2 Mental Omega: Wargirls Reincarnation

Chapter 39: Foreshadowing - 39



Amy's POV

I continued hugging Aqua-chan as she gave me the task of training these humans.

Training them would be... challenging. First of all, they're human. They're fragile and weak against fast movements. They can be mind-controlled. They don't work in perfect unison. Worst of all, they barely know how their equipment works.

But I'll fix that.

A wicked smile spread across my face as I formulated my plan. Snap!

"Huh?" I turned toward the sound of a shutter clicking, only to see Helena holding up her finger pose like a camera, grinning mischievously.

"That was a good picture, Demoness Amy~," Helena teased.

I sighed, grabbing her cheeks and giving them a playful squish. "Send the picture over, Helena-chan," Aqua-chan chimed in with a cheeky tone.

"Not you too!" I pouted, sulking as I leaned forward, pressing my head against Aqua-chan's back while still hugging her tightly as I pouting for a little while.

Back to the task at hand... Training.

I'll have to break them and rebuild them stronger. Pride will be the first obstacle to crush. Maybe running them through a gauntlet would do the trick. Broken ribs, bruised egos, and even shattered limbs wouldn't be an issue. As long as they don't die, we can heal them right back up.

With five square kilometers to set up the gauntlet, I could really make it something special. Wait… an idea struck me.

"Aqua-chan~ Can I ask for something?" I said, my tone playful yet scheming.

"Yes, Amy-chan?" she replied, tilting her head up to meet my gaze.

"Can you contact the General and let him know I've got a gauntlet ready to run him and his whole army through?" I said, unable to suppress a giggle.

"So, what's the plan so far, at least?" Aqua asked, raising an eyebrow. "You know I'm going to enjoy watching the whole thing, but… the entire army? You're sure you want to do that alone?"

"Maybe, not sure yet," I replied confidently. "It'll give me a good grasp of their capabilities. Plus, I'll be able to go mostly all out though."

"Just don't kill them," Aqua warned, a smirk forming on her lips. She then glanced back at Helena, who was sitting behind me. "Helena, want to bet how many will drop out?"

"Eighty percent, give or take five percent, Master~," Helena answered with a grin.

Aqua nodded thoughtfully. "I'll go a bit lower. I think 60%, give or take five percent. After all, they're not complete rookies. We're just upgrading them from basic infantry to special operations with power armor."

I sighed, considering their estimates. Realistically, 70% of the soldiers might fail the main training and be relegated to secondary roles. But that's fine. I don't need an entire army for my vision—50,000 soldiers in Knight armor would be more than enough. Thirty Knights per city should provide sufficient protection. The rest? I'll figure it out later.

"Anyway, here's the line to the General, Amy-chan~," Aqua said with a smile, passing me the comm link.

Time to see how the General would react to my little "proposal."

"Well, I'll contact them now," I said, connecting to their network on a voice-only line. I couldn't help but think back to what Aqua-chan said about me to their General earlier. That I'm a sadist? Maybe she's not entirely wrong. When your troops are so far below standard, you have to grind them down to nothing before rebuilding them to meet your expectations. So yeah, maybe I am a bit of a sadist.

Anyway, it's time to give them a little scare. Breaking them completely—including their General and commando unit—will be the first step.

("Greetings, General,") I said, my tone sharp and commanding.

("G-Greetings,") he replied, his voice heavy with exhaustion. Aqua-chan had already granted me access to their security cameras, and what I saw didn't surprise me. The General looked utterly stressed, his screens cluttered with data and reports.

("I'm Amy, your soon-to-be nightmare,") I said, letting out a sinister giggle. ("I'll be running a gauntlet by invading your base as soon as I get back. Don't worry—your troops won't die. They'll just be rendered unconscious and evacuated from the combat zone.")

His expression turned from tired to alarmed as I continued.

("And where is the combat zone, you ask? The entirety of Hokkaido, of course. You're free to set up your base wherever you see fit. Meanwhile, the Abyssals will evacuate all civilians from Sapporo and every settlement in Hokkaido. They'll receive free housing during the exercise,") I added, my voice dripping with confidence.

("How... how long do we have?") he asked, panic creeping into his tone.

I glanced at Aqua-chan, who chimed in smoothly, "The evacuation will take a few days at most. You can begin in five days."

Turning slightly, I addressed Helena behind me. "Hey, Helena, want to help me with the training?"

Helena grinned mischievously. "You want Villainess Helena to join forces with your devilish schemes?" she said playfully. "Count me in!"

I turned back to the comm link. ("You've got five days. Gather your army, ships, tanks, and aircraft. Set up whatever fortifications you can muster. Only two of us will be invading. Any equipment lost or resources consumed will not be your concern—we'll handle that.")

("T-Two of you?!") the General blurted out, cutting me off rudely. Aqua-chan shook her head slightly, taking over the line.

("Yes, just two of my most trusted subordinates,") she said with a soft giggle, adding to the unease on the General's face.

I nodded to myself, finishing with a chilling declaration. ("Your goal is to last as long as possible and, hopefully, impress us,") I said before breaking into an evil laugh and cutting off the connection.

"Well, that shouldn't give them PTSD—yet," Aqua-chan said, glancing up at me with a smirk. "You'll hammer that in when your gals actually start invading."

I nodded, a grin spreading across my face. It was going to be a fun exercise—for us, at least.

Japan General's POV

"Is she disconnected?" I asked the comm officer, barely managing to keep the frustration out of my voice. He nodded silently.

"Fuck!" I shouted, slamming my fist onto the table. "Call all commanders! Issue a recall order—double time!" I barked as I swiped the data cluttering the screen, switching it to the map overview.

"Order our base to pack up and relocate to the central eastern region of the island. We'll fortify that area," I commanded, pacing the room.

"Yes, sir!" the comm officer responded sharply, already issuing the orders.

"Pack this MCV and move out—go, go, go!" I shouted, the urgency palpable in my tone.

From behind me, Norio's voice rang out, his usual calm tone tinged with amusement. "So, I hear our sadistic trainer is planning to run us through a gauntlet?"

"Yes, unfortunately," I muttered, watching the MCV's systems hum to life as we began our move eastward. I turned to face him. "You might need to fight too."

Norio crossed his arms, his expression one of mild interest. "Understood. How much time do we have?"

"Five days, give or take. It'll start after the civilian evacuation is complete," I replied, my voice heavy with frustration and anticipation. He gave me a nod before stepping away to prepare himself.

I turned back to the comm officer. "Relay this to all bases: use every resource in storage to produce Power Suits and Kappa Tanks! I want full squads of Zephyr artillery ready as well. Make it happen," I ordered, my tone brooking no argument.

"Yes, sir!" came the crisp reply.

"Sir, what are our standing orders for now?" the comm officer asked after a moment.

"Set up a full defensive line. Any commanders joining us in Hokkaido will act as satellite bases. Make sure all regions are linked for rapid communication and resource-sharing," I said firmly, scanning the map as the markers shifted to reflect our redeployment.

I paused, taking a deep breath before adding, "And schedule time once we've completed the move. I'll need to make a speech to rally the troops."

"Yes, sir. Understood," the comm officer replied, his hands moving swiftly over his console.

As I felt the MCV lurch into motion, my mind raced. Five days wasn't much time. But we would make do. We had to.

Aqua's POV

I'm currently focused on creating a spaceship girl. To be fair, she looks fine, but her mechanism? That's… well, let's just say it's less than ideal.

The truth is, my only real experience with spaceship design comes from playing a game called Space Engineers. Building a functioning ship in that game is straightforward enough, but making it look good? That's a whole other story. And automating it with Lua scripts? Absolute nightmare fuel.

Thankfully, the Union core should help me solve most of the automation issues. Now, back to the design—why isn't her system working as expected? She's equipped with all six directional thrusters, gyro sensors for stabilization, and a nuclear fusion reactor. That should be more than enough to allow for basic movement.

Sure, she can technically fly, but nanoswarms are proving to be a major bottleneck due to resource constraints. Her ship needs to be big just to handle resource storage for long voyages. Granted, long-term voyages won't be an issue once we get FTL capabilities up and running, but that's a problem for another day.

FTL, when we get to it, won't be anything fancy like Halo's Slipstream or Stellaris' Hyperlanes. For now, I'm focusing on adding a lot of sensors, optical camouflage coating, and an anti-sensor hull.

Size-wise, she's smaller than what I'd consider a frigate by my standards. Right now, I only need a corvette. Her dimensions are about 500 meters in length, 250 meters in height, and 350 meters in width—more than sufficient for her intended role. I don't want to jump into building battleship-sized ships just yet.

Speaking of larger ships, the Paradox Engine comes to mind. It's the closest thing to a spaceship in the Mental Omega timeline, though it's not coming online anytime soon. That thing is... strange, to say the least. If I recall correctly, the lab where it's being constructed uses advanced space-compression technology, making the interior 10 to 12 times larger than the exterior. When it's finally completed and deployed, the ship's length surpasses 20 kilometers—practically the size of Manhattan.

The Paradox Engine is a one-of-a-kind wonder weapon, a true behemoth of technological marvel. Naturally, I want it—or, at the very least, its blueprints. In the game, it didn't win the Mental Omega War despite its immense power. Its downfall came from being over-deployed and rapidly worn down over three grueling months. The Paradox Engine faced overwhelming assaults: barrages of nukes, countless types of advanced weaponry, sabotage, and endless waves of enemy forces. Even so, it refused to fall easily. In the end, it took Libra herself to strike the decisive blow, forcing it to crash into the Mental Omega Device.

Who Libra? She is Epsilon Commando, who might as well can be call Anime waifu with overpowered psychic.

By that point in the timeline, only Britain's industrial capacity was still operational, and it became the sole supplier of parts and materials to keep the Paradox Engine repaired and in the fight. I still vividly remember the game's final mission—this colossal ship teleported over 10 Allied bases directly onto the battlefield, unloading a flood of forces to clash with the Epsilon army. And that's not even counting the Thor gunships and the various strike teams deployed straight from the ship's cavernous interior.

Do I plan to pit my future space battleships against the Paradox Engine one day? Not necessarily. But knowing it's out there, looming on the horizon, makes me uneasy. Having a fleet of my own in reserve—just in case—would certainly help ease my nerves when it inevitably comes online.

Now, back to the present problem: how to sustain nanoswarms without access to base elements. When I—or any wargirl—am in water, we can transmute H₂O into other elements using energy.

Technically, I could also use solar or light energy to transmute elements, but the power draw for that method is far higher than the Fleet of Fog's preferred water-based approach. Plus, as far as I understand it, this method won't be viable for space-faring ships. The empty void of space has even fewer atoms than air, though nebulas would at least offer a wealth of materials for transmutation.

I sighed lightly, only to feel someone rubbing her chin on top of my head. "Amy," I muttered, trying to look up.

"You seem so serious, Aqua-chan. Especially when you sigh like that—it means something's bothering you," Amy said, her tone teasing yet curious.

"Yeah, I'm stuck trying to figure out how to transmute elements efficiently using energy," I admitted.

"That's gonna take, what, at least 16 fusion reactors?" Helena chimed in. "I'm pretty sure building an artificial sun reactor would be more efficient than spamming basic nuclear ones, Master."

"That does seem to be the case," I replied, nodding thoughtfully.

"But containment is the real issue," I continued. "As far as I know, the rate at which the sun would pull in nanoswarms would far outpace the energy it could generate into elements. Nanoswarms might be wonder tech, but they're still affected by intense gravity. Using them as a containment field around an artificial sun, no matter how small, would make things worse."

Amy tilted her head and glanced at me. "So, what's the plan? Can't we jury-rig something?"

"I'm going to have to contact Rupture. She might have come across something useful, like an Iron Curtain device. Speaking of which," I mused, "why didn't Beijing have one? You'd think a capital city would have overpowered tech like that—rendering buildings and vehicles invincible for 40 minutes? That's prime defensive equipment."

Amy flinched slightly at my words. "I, uh… M-Maybe I blew it up?"

I turned my gaze toward her, narrowing my eyes. "Elaborate," I demanded in a firm tone.

Amy raised her hands defensively, a sheepish grin spreading across her face. "Well, when we were escaping, I might've planted around 30 bombs on the base. There was this one weird building with an orb in the middle that caught my eye, so I made sure to place a bomb there too."

I sighed, rubbing my temples. Great. Sure, her actions helped us escape, but if the Iron Curtain had survived, it could've rendered fleets or tanks invincible long enough to annoy us.

"Well, Rupture it is," I muttered, initiating a connection to her.

The comm buzzed briefly before her voice came through, tinged with the faint sound of distant explosions. ("Boom! Oh, hello, Commander! We just finished cleaning up another Soviet base,") Rupture said cheerfully.

I pinched the bridge of my nose as I connected to her vision, bracing myself for whatever chaotic scene she was in the middle of.

Rupture's POV - Chongqing, China

Boom!

Another Soviet base destroyed—another one to add to my growing record. I stood amidst the ruins, the remnants of buildings burning around me. Corrosive missiles had done their job well, leaving most of the structures scarred and crumbling.

As I surveyed the aftermath, I noticed Triple descending toward me on her grappling hooks, gracefully swinging down from her vantage point on the mountain that had served as Soviet base's natural defense.

I pinged Sakura and Lib to signal our retreat. It was time to move again.

("So, Commander has a new task, I'm assuming?") I said into the comm as I watched Triple land smoothly nearby.

("Eh, kind of,") the Commander replied, her voice carrying a nonchalant tone. ("I forgot to scan an Iron Curtain device. If you find one, scan it for me, please. Thanks!") And just like that, the line disconnected.

I sighed. It wasn't going to affect our operations much, but it was still frustrating. We'd just destroyed another Iron Curtain in the last base we hit—our fourth so far. Would've been nice to know earlier.

Lib and Sakura approached as I turned my attention back to the team.

"Captain! We've got the next base location," Sakura said with a sharp salute.

I nodded. "Where are we headed?"

"We're moving further west, toward Tibet," she explained.

"That's quite a trek," I muttered, already calculating the resources we'd need. "We'll need to restock supplies near a river first."

Lib, always efficient, chimed in with her monotone voice. "I already found one earlier. The nearest river is just a few minutes' walk west, Captain."

"Good work. Thanks, Lib, Sakura," I said, giving them both a nod of appreciation before turning to Triple, who was inspecting her custom graviton rifle. "Have fun up there?"

Triple grinned and nodded. "Thirty-seven kills this base. Not my best performance—I fell short compared to the last one. No matter; I'll make up for it at the next opportunity." She adjusted her rifle, a unique creation with a lower fire rate but enhanced stability and what she called 'smart laser tracking.' I still wasn't entirely sure how that worked, but I wasn't about to question something she consult 2 of the Support model to help her built said gun.

"Let's move out," I ordered, turning south toward the river.

As we began our march, I took stock of the situation. No casualties, as usual. My armor had taken a few scratches, but it was nothing a quick rinse in water wouldn't fix. Another base down, another mission ahead.

Aqua's POV

Future reactors will have to wait until I can reverse-engineer Iron Curtain technology. There are two key reasons for this. First, the Iron Curtain provides immunity to virtually anything, down to the atomic level—a perfect foundation for containment. Second, in the Mental Omega timeline, the Iron guard based on same technology could permanently shield vehicles in close proximity from all attacks as long as they remained within range.

With that tech, I'm confident I could create a proper containment field for an artificial sun. But now that I think about it... why not use a black hole instead? Something akin to the Cosmogenesis ending in Stellaris, where the "Event Horizon Needle" harvests black holes for energy. If I'm going beyond the confines of Red Alert, this might be worth considering—assuming Scrin tech doesn't offer something better. Their wormholes probably outperform standard FTL (Alcubierre drive), but it's hard to say for certain when compare to slipstream or hyperlane.

For now, I've shelved the corvette project until I can get the reactors operational.

Back to what I do best—static defense. In space terms, this means space stations and defense platforms.

Given that these stations will orbit Earth or stay within the solar system for the foreseeable future, I can rely on light as a transmutable resource. Solar electrons are far more abundant than the sparse atoms found in the void of space.

Now, about space stations... Actually, why does the research on spy satellites take so long? I could design one easily. Is there something I'm missing here?

I brought up the current research queue:

[Research boxes #1 'Full body Biometrics lock' Estimated time: 16 hours]

[Research box #2: 'Counter-Intelligence' Estimated time: 1 week, 2 days]

[Research box #4: 'Spy Satellite' Estimated time: 2 months]

[Research boxes #3, 5–16 'Chrono bubble' – Estimated time: 1 days 8 hours]

Two months? For a spy satellite? Why does it take that long for something so straightforward?

Setting aside my annoyance, I turned my attention back to the station's design. Its dimensions? A solid 200 meters in length, 500 meters in width, and 300 meters in height. The width—or radius—is intentionally large to accommodate the centrifuge ring, which will generate artificial gravity. This ring will house living quarters, a small simulator room, a theater, vertical farms, and oxygen production. Technically, we don't need oxygen, but the farms do, so it's a necessary addition.

The middle platform will serve as a sensor tower, packed with amplifiers and a command center.

Solar panels? Of course. I'll mount eight pairs near the top of the central spire, oriented away from Earth. The sensor tower will point downward, and the centrifuge ring will spin around the tower.

For power, eight reactors will be distributed across the station: four on the main tower and four spaced evenly along the ring. The rotation will make their exact alignment dynamic, but the placement ensures even power distribution.

Point Defense (PD) turrets? Absolutely. There's no law banning weapons in space—yet. I'll mount four PD turrets on the rotating ring and two more at the top of the tower, pointing outward to avoid orbital interference.

Why not mount turrets facing downward? Simple—because I'm planning to create an Ion Cannon Satellite. Using the Avalon laser mount, I'll place the cannon at the very center of the sensor array. It might look strange, but I'll now have the capability to strike targets from orbit. I gave myself a thumbs-up.

Now, propulsion. If you're wondering why a space station needs propulsion, you've clearly never played a space sim due to lot of thing can happen in space, small adjustment can make lot of different. For six-axis movement, I'll install two thrusters for orbit adjustments (up and down) and four thrusters on each side of the main tower (left, right, forward, and back).

With that, I'll reinforce the station with heavy armor, add resource storage, and integrate a Union Core. Done.

Oh wait, I almost forgot the nanoswarm deployers. I'll also need to install a teleporter later—once the Chrono Bubble research is complete.

I paused, a sudden thought crossing my mind. "Now that I think about it, let me test something," I said aloud. "Amy, I'm going to try something. Be right back!" With that, I focused and willed myself inside my hull.

The world shifted, and I found myself standing in what appeared to be an airlock. The sterile metal walls gleamed faintly under the artificial lighting. "Wow... this is weird," I murmured as I stepped through the hatch into the interior. The space was functional but bland—definitely in need of some decoration.

I moved further inside, marveling at the sensation. I could still control my ship, even though I was physically inside it. "How does this even work?" I muttered, peering at a nearby console. My rigging was out there, diving autonomously. Remote control, perhaps? Regardless, it was a nice feature. No more being stuck outside my hull, riding the submarine bike like before.

I sighed, facepalming at the realization. Why hadn't I tried this earlier?

"Amy, Helena, you two can come in," I called over the comms.

As I pulled up the blueprints for the space station, I shook my head. "Okay, the station will be a Wargirl... which means I need to add more dormitories and living spaces on the ring. Don't want her going insane from loneliness. A few T-Dolls stationed aboard should help." I paused. "Okay, that sounds a bit weird."

Suddenly, a pair of arms wrapped around me in a warm embrace. I glanced up to see Helena smiling brightly. "I can finally hug you!" she said, squeezing me tightly.

I chuckled and hugged her back. "Well, you're making the most of it, huh?"

Helena nodded, still grinning, and led me toward the living room. Amy walked ahead, her usual calm and efficient self.

When we arrived, I immediately noticed two unconscious figures sprawled on the floor—Yunru's parents.

I sighed and rubbed my temples. "Just tie them up, gag them, and shove them in a corner for now," I instructed.

Amy moved to handle the task while I collapsed onto the largest couch, savoring the soft, fluffy cushions. Finally, something comfortable to lie on. It wasn't a bed, but it was good enough for now.

"Anyway, time for our first proper space girl. I'll name her Artemis—it's fitting," I announced as I hit the 'generate' button.

[Artemis Orbital Sensors & Assault Platform - Loci / Kansen - Wargirl / Abyssal]

Cost: $100,000 x 10 (wargirl)

Speed: 3 / 256 (in orbit)

Hitpoints: 5000 + 5000 (Wave Front Armor)

Armor Class: Heavy

Prerequisite: Wargirl's Wisdom Cube factory + Wargirl's Railgun launcher - Experimental

Purpose: Orbital Sensors & Assault platform

Weapons: Orion Sensors Arrays / 1x 'Avalon' graviton cannon / 6x Graviton PD turrets / 12x Nanoswarm deployers

Range: 256 / 45 (from orbit) & (infinite in space) / 4 & (infinite in space) / 4

Additional Information: Building and Repair structures, Vehicles and T-doll. Cannot be hijacked. Immune to abduction, omni-crush, mind control, and confusion rays. Driver cannot be killed. Automatically repairs itself. Can Gain Experience. ]

"Well, that price tag actually seems worth it," I muttered, skimming the specifications. "'Loci'? That's interesting. In ancient Roman, it means 'places.'"

I paused, mulling over the implications. Could buildings also turn into Wargirls? A question for another time. For now, I focused on the details.

The Orion Sensor Array was impressive. With a 256-range, Artemis could monitor half the globe from high orbit. The Avalon Graviton Cannon provided space-to-ground assault capabilities, though its range was shorter for orbital strikes. And those PD turrets with infinite range? Fun.

Design-wise, she had long blue hair, green eyes, and a height of around 170 cm. Her figure was athletic yet elegant. Her main weapon was a bow, and her outfit was a sleek, futuristic take on classic mythology. "Wait... long blue hair? Isn't this just Artemis from Danmachi but sci-fi?" I muttered, shaking my head.

"So... she's a spaceship?" Amy asked, glancing over at the display.

I blinked, realizing I was lying on her lap. Since when had that happened? I flipped over to face her. "She's more of a station," I explained.

Deciding to move forward, I contacted Terra back at the main base. ("Terra-chan~")

("Yes, Commander?") came her monotone reply.

("Queue up Artemis. I'm sure her construction will take some time, but the dock should be able to handle it. I think...") I hesitated. Did I even have the right infrastructure? Submarine docks would have to suffice for now. Skipping directly to orbital shipyards would save me a lot of trouble later.

("Affirmative, Commander.")

("Oh, and build a few dozen more research boxes too then enjoy some downtime after that. You've earned it!")

("Alright, Aqua-chan,") Terra replied, a rare warmth in her voice.

"Anyway, the design phase is done. Do you two want some chocolate? I'm going to make some for myself," I offered.

"Sure," Amy said, leaning back.

"Me too, but could I have some milk as well?" Helena added.

I nodded and willed the items into existence using nanoswarms.

"It's going to take one to two hours for us to arrive at Japan. Want to chat or play something while we wait?"

"Uno?" Helena suggested.

"Monopoly?" Amy countered.

"DnD one-shot?" I proposed, smirking.

"Might as well, Master~," Helena teased as Amy nodded in agreement.

Quickly, I set up a game table, complete with DM screens and everything else we needed for a quick adventure.

Next chapter will be updated first on this website. Come back and continue reading tomorrow, everyone!

Tip: You can use left, right, A and D keyboard keys to browse between chapters.