I'm Really Not the Dragonborn.

Chapter 24: The East Wind Blows



Brynjolf's words echoed in Ibnor's mind as he made his way back to Helgen. The town, once a smoldering ruin, now pulsed with a nascent vitality. Where blackened timbers and crumbling stone had littered the landscape, new wooden structures stood in defiance of the past, their fresh-cut planks gleaming warmly in the sun. The air, once choked with the acrid stench of smoke and death, now carried the comforting aromas of woodsmoke from hearth fires, baking bread from makeshift ovens, and the savory scent of simmering stews – a testament to the burgeoning life within. A small but determined community was taking root, drawn by the promise of a fresh start and nurtured by the careful hand of Ibnor's organization.

Kharjo, surprisingly adept at managing coin as well as wielding his curved scimitar, had become the settlement's de facto treasurer. His Khajiit ingenuity and sharp financial acumen proved invaluable in establishing a stable economy. He negotiated shrewd trade deals with passing caravans, bartering salvaged materials and newly crafted goods for essential supplies. His keen eye for value ensured that Helgen received fair prices, and his careful record-keeping kept the town's finances transparent and organized. He even established a small loan system, allowing settlers to invest in new businesses and further stimulate the local economy. His booming laughter, often heard echoing through the marketplace as he haggled with merchants, was a welcome sound, a sign of growing prosperity.

Golldir, revealing a previously unseen depth of knowledge, had become the town's apothecary and lorekeeper. His small hut, nestled amongst the burgeoning gardens, was filled with the pungent aroma of drying herbs and bubbling concoctions. His extensive alchemical expertise, including a deep understanding of local flora, provided much-needed remedies for the settlers' ailments. He also shared his vast knowledge of local lore, warning of dangerous creatures and revealing hidden sources of resources. He had even identified a rare strain of Nirnroot growing near a hidden spring, providing a valuable ingredient for his potent potions.

Ahtar, with his background as a jailor in Solitude, brought a sense of order and security to the rebuilding efforts. He established a town watch, training recruits in basic combat tactics and patrol procedures. His booming voice and stern demeanor ensured that disputes were settled fairly and quickly, preventing minor disagreements from escalating into larger conflicts. He established a simple set of laws based on common sense and fairness, creating a sense of stability and predictability within the community. His presence, though imposing, brought a sense of security that allowed the other reconstruction efforts to proceed without interruption.

Annekke Crag-Jumper, combining her ranger skills with an unexpected talent for financial matters, became Kharjo's invaluable partner. While Kharjo focused on external trade and larger financial matters, Annekke managed the internal economy of the settlement, ensuring the efficient allocation of resources and tracking expenses. Her knowledge of the wilds also proved useful in scouting for new sources of timber and game, keeping the town supplied with essential resources. She was often seen poring over ledgers with Kharjo, her brow furrowed in concentration as they worked to balance the town's budget.

Derkeethus, leveraging his expertise as both a ranger and a miner, played a crucial role in expanding Helgen's infrastructure. His intimate knowledge of the underground proved invaluable in locating stable ground for new buildings and establishing a network of drainage tunnels to prevent flooding. He also reopened the old Helgen mine, training other settlers in the art of mining and ensuring a steady supply of stone and ore for construction and trade. His cheerful demeanor and tireless work ethic made him a popular figure in the town.

Uthgerd and Benor, their raw strength and fighting spirit complemented by Uthgerd's keen hunting instincts and Benor's knack for rescue operations, formed the backbone of Helgen's defense and provided vital support to the community. Uthgerd regularly ventured into the surrounding wilderness, bringing back game to supplement the town's food supplies. Benor, with his calm demeanor and quick thinking, organized rescue parties for lost travelers or those injured in accidents. Their combined presence provided a sense of security and reassurance to the settlers, knowing that they were protected from both wild beasts and unforeseen dangers. The pair could often be seen sparring in the town square, their booming laughter and the clang of steel a constant reminder of their vigilance. 

Ibnor himself, though preferring to work from the shadows, was becoming a figure of quiet respect and growing renown. His frequent disappearances on Guild business only added to his mystique. When he was in Helgen, he often consulted with Illia and Rayya, discussing matters of town management and security. Illia, with her sharp intellect and organizational skills, provided valuable insights into the smooth running of the settlement, often suggesting improvements to resource allocation and infrastructure planning. Rayya, ever focused on defense, would present detailed reports on patrol routes, potential threats, and the training progress of the town guard. These meetings, often held late into the night in a quiet corner of the makeshift town hall, were a testament to the trust and respect Ibnor had earned from his key lieutenants.

Beyond his strategic mind, Ibnor's combat skills, honed by years of Guild training, were becoming legendary within Helgen. On several occasions, he'd personally intervened to defend the town from monstrous incursions, his swift and decisive actions quickly dispatching any threat. One such incident involved a trio of hulking trolls that had lumbered down from the mountains, drawn by the scent of cooking meat. Ibnor, moving with a speed that belied his unassuming appearance, had engaged the beasts in a whirlwind of precise strikes, his blades flashing in the fading light. The trolls, usually a terrifying force of destruction, were quickly overwhelmed by his skill, falling one by one before the astonished eyes of the townsfolk. Such displays of skill, though infrequent, solidified his reputation as a capable protector and a strong leader.

Slowly, almost imperceptibly, Ibnor was becoming known as "Lord Ibnor of Helgen." Not through grand pronouncements or displays of power, but through his quiet competence, his strategic mind, and his willingness to put the needs of the community before his own. He never sought the title, but it settled upon him nonetheless, a testament to his quiet but profound impact on the rebuilding of Helgen. 

But Ibnor knew this peace was fragile, anticipating Jarl Siddgeir's inevitable arrival. It wasn't long before the familiar fanfare of horns and the tramp of armored feet announced his presence. Siddgeir rode at the head of his retinue, resplendent in white wolf and sable furs, his face set in a calculating appraisal of the rebuilding. Beside him, his steward Nanye's sharp eyes missed nothing, her quiet efficiency a stark contrast to the Jarl's ostentatious display.

The Jarl's gaze swept over the town, taking in the newly constructed longhouse, the bustling marketplace, the smoke rising from the blacksmith's forge. It wasn't the gaze of a grateful overlord, but of a man assessing his newly acquired property, calculating its worth and potential for exploitation. A thin smile played on his lips, but it held no warmth, only the cold glint of ambition. He dismounted, his heavy boots thudding on the newly laid cobblestones, and gestured for Ibnor to approach. The very air around him seemed to thicken with a sense of entitlement, a silent declaration of his authority.

"Impressive," Siddgeir declared, his voice booming across the nascent town square, though his eyes held a glint of possessiveness rather than genuine admiration. "Helgen rises from the ashes. A testament to the resilience of Skyrim… and to my wise leadership, of course." He turned to Ibnor, a thin smile playing on his lips. "I trust the rebuilding has proceeded smoothly?"

"It has, Jarl Siddgeir," Ibnor replied, his tone respectful but carefully neutral. "The people of Helgen are grateful for your… oversight."

Siddgeir chuckled, a dry, humorless sound. "Oversight? My dear Ibnor, this is more than an oversight. This is… stewardship. And now that Helgen is once again a viable settlement, it requires a… firmer hand at the helm. A hand with experience in governance." His smile widened, revealing a hint of predatory satisfaction. "Therefore, I will be assuming direct control of the town's administration."

Ibnor adopted a tone of mild protest, a carefully crafted pretense of reluctance. "Jarl Siddgeir, with all due respect, the town is still in a delicate stage of development. A sudden change in leadership could disrupt the progress we've made." He gestured towards the bustling marketplace. "The people have come to trust the current… arrangements. A transition now could create unnecessary instability."

Nanye, standing silently beside the Jarl, narrowed her eyes slightly, a hint of suspicion in her gaze. She seemed to sense the subtle resistance in Ibnor's words.

Siddgeir's smile tightened, the predatory glint in his eyes hardening. "Instability? Nonsense. I assure you, my leadership will bring only stability and prosperity. Besides," he added, his voice taking on a sharper edge, "it is my right. Helgen is within my hold, and I will administer it as I see fit." He paused, his gaze fixed on Ibnor, brooking no argument. "I trust you understand."

Ibnor paused, as if considering his options, then gave a slow, reluctant nod, a hint of dissatisfaction in his voice. "Of course, Jarl Siddgeir. It is as you say." He bowed his head slightly, masking his true thoughts. "It is… your prerogative."

"Excellent, excellent," Siddgeir beamed, rubbing his hands together. "I'll have Nanye draw up the necessary documents immediately. You and your… associates… have done well. You may return to your… other endeavors."

Ibnor nodded. "As you command, Jarl Siddgeir." He paused, then added, as if an afterthought, "I've already begun relocating my personnel and transferring all relevant records. Everything will be in order by the end of the week."

Siddgeir waved a dismissive hand. "Very good, very good. Efficiency is always appreciated." He turned his attention to Nanye, already discussing plans for the town's future, oblivious to the subtle shift that had just taken place.

As Siddgeir and Nanye moved on to inspect the newly constructed barracks, Ibnor quietly gave a signal to one of his remaining lieutenants. The message was clear: execute the final stage of the strategic retreat.

Over the next few days, Ibnor oversaw the quiet departure of his most skilled builders, craftsmen, and strategists. He meticulously gathered all records – maps, resource inventories, construction plans, even the smallest details of the town's burgeoning economy – leaving behind only the bare essentials. He left Helgen vulnerable, a ripe plum ready for Siddgeir to pluck. But it was a hollow prize. The true value, the knowledge, the expertise, the potential for true prosperity, had already been extracted.

Helgen crumbled under Siddgeir's rule. His promises of prosperity were revealed as hollow words. The Jarl, consumed by greed, appointed corrupt officials who cared only for lining their own pockets. Taxes soared, stifling trade, and essential services collapsed. The once-vibrant marketplace became a desolate space of boarded-up shops and empty stalls, too dangerous for merchants to risk their wares. The joyful bustle was replaced by hushed anxieties.

"Did you hear about Elara's cart?" a woman whispered to her neighbor, clutching a meager bag of potatoes. "Raided not a mile outside the gates. They took everything, even the poor beast of burden."

Banditry, emboldened by the Jarl's neglect and the town guard's dwindling numbers and morale, surged. What were once rare skirmishes became commonplace, the clang of steel and the shouts of combat echoing through the streets with disturbing regularity. One afternoon, a group of townsfolk witnessed a brazen attack right in the town square. A small band of bandits, faces masked by ragged scarves, stormed the blacksmith's forge, attempting to steal his newly crafted weapons. 

The few guards on duty were quickly overwhelmed, and it was only the quick thinking of the blacksmith himself, wielding a red-hot poker, that drove the bandits off before they could make off with their loot. The roads leading to Helgen, once safe conduits of trade and travel, transformed into treacherous gauntlets, plagued by highwaymen who preyed on anyone foolish enough to venture outside the town walls. 

"Three days," a weary traveler recounted in the tavern, nursing a bruised eye. "Three damned days I spent hiding in the woods, waiting for the bandits to move on. They're bolder now, I tell you. They don't even bother with ambushes anymore. They just set up roadblocks."

Fear, a cold and insidious presence, seeped into the very foundations of Helgen, extinguishing the flickering embers of hope that had once burned so brightly. The settlers, who had arrived with dreams of a new life, now huddled in their homes, whispering prayers for safety and cursing the name of Jarl Siddgeir. At night, families barricaded their doors with whatever they could find, the silence broken only by the whimpering of frightened children. 

"We should have stayed in Riverwood," a man muttered to his wife, his voice laced with regret. "At least there, we had some semblance of protection. Here… here we're just waiting for the wolves to come knocking." The dream of a new beginning in Helgen had turned into a nightmare, a slow, agonizing slide into ruin.

Then, a more significant threat emerged from the east. Whispers began to circulate among the terrified townsfolk – tales of a well-organized band of mercenaries, wearing wolf sigils and bearing unfamiliar banners, or perhaps a small, but fiercely trained raiding party from a neighboring hold, encroaching on Falkreath's territory. Whatever their true origin, their presence was undeniable. Scouts reported seeing campfires flickering in the distance, and the chilling sound of warhorns echoing through the valleys.

One desperate night, a young woman named Elina, whose family had been among the first to resettle in Helgen, made a perilous journey to Riverwood. She sought out Illia, remembering her kindness and the order she had helped establish in the early days of the rebuilding. Exhausted and terrified, Elina recounted the escalating chaos in Helgen, pleading for help.

Illia, her brow furrowed with concern, listened intently to Elina's tale. The news from Helgen was troubling, confirming her worst fears. She knew she had to inform Ibnor immediately. After assuring Elina that she would do everything in her power to help, Illia set off, traveling swiftly and silently through the night. Her destination: Pinewatch.

Ibnor had taken over the abandoned hunter's cabin, transforming it into a discreet base of operations. The location, nestled deep within the forests south of Falkreath, provided excellent cover and allowed him to keep a close eye on the region. Illia arrived at Pinewatch just as dawn was breaking, the first rays of sunlight filtering through the dense canopy of trees. She found Ibnor outside, practicing his sword forms with a focused intensity.

"Ibnor," Illia said, her voice urgent, breaking the silence of the forest.

Ibnor stopped his movements, sheathing his blade and turning to face her. His expression was calm, but his eyes held a sharp intelligence. "Illia. What brings you here?"

"It's Helgen," she said, her voice tight with worry. "It's… falling apart." She relayed Elina's message, detailing the rise in banditry and the emergence of the new threat from the east.

Ibnor listened intently, his expression hardening as Illia spoke. He had anticipated Siddgeir's mismanagement, but the emergence of a new threat was a complication he hadn't fully foreseen.

"Siddgeir's greed has blinded him," Ibnor said, his voice low and dangerous. "He cares more about lining his own pockets than protecting his people. It seems our strategic retreat was perhaps too effective." He paused, considering the situation. "This changes things. We can't allow Helgen to fall into the hands of bandits or some petty warlord. It served its purpose. It's time to reclaim it."

He turned to Illia, his eyes gleaming with a familiar intensity. "Gather Rayya and the others. Tell them we're returning to Helgen. It seems we have unfinished business there.


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