Chapter 148: Chapter 148: Three Duck Sheds
When it comes to masks, Bronie always thinks of the Masked Fools, an organization that walks the Path of Elation.
The so-called persona is actually composed of masks, and each mask represents one's sub-personality or a facet of personality.
This system is based on individuals' coping mechanisms with the outside world, ensuring that they can get along harmoniously with others, even those they don't like, and it can help achieve personal purposes and clarify personal goals.
However, when a person becomes overly enthusiastic and indulgent in the role they play, only identifying with the role played by one mask, then other parts of the personality will be rejected, causing harm to mental health.
This is a psychological problem and another manifestation of self-awareness.
Eden is quite puzzled when this concept is turned into a game.
"Speaking of Eden, do you like jazz rock?"
Immediately after, Bronie asked Eden this question, pulling Eden back from the contemplation of personas, and then thinking about rock music.
"As for rock music, even in the previous civilization, there were many genres. If our definitions of rock music are not different, I don't dislike music that releases emotions through melodies and shouts out one's thoughts with simple lyrics."
Not disliked, but probably not liking it either?
"Sorry, Cyberpunk 2077 may have given you a somewhat bad impression."
"Haha, the rock music of the Samurai Band is indeed more avant-garde, but I quite like the spirit of rebellion contained within it. It seems that in the new game, you will have to prepare to make more rock music again? I think Sakura should be very happy."
Among the Flamechasers, Sakura is the one who loves rock music and anime the most.
Although usually quite dull, Sakura seems to have a bit of a shy side?
Bronie still couldn't understand how to turn the so-called personality masks into games, but this time, the game theme was probably inspired by the gift sent by The Elation?
"This is the last peaceful year. I will take Bronya back for the New Year now. After you can completely leave the Elysian Realm, let's get together properly!"
"Be sure to keep in touch, Bronie."
Watching Bronie's back, although she felt very reluctant, Elysia had actually become accustomed to Bronie's departure.
Everyone has their own things to do, everyone has their own dreams.
Elysia had no reason to stop Bronie from doing these things.
If only she could share more of Bronie's pressure. But unfortunately, after observing Bronie for half a day, Elysia still found it difficult to determine the source of Bronie's psychological pressure.
Fighting power?
Bronie confidently said that even if Kevin from outside came out, she could still have a back-and-forth with him.
Although she wouldn't win, she probably wouldn't lose either.
As for the plans to be executed?
These plans were formulated by Mobius and Otto.
Even the World Serpent might not be able to stop everyone's footsteps.
Bronie was very confident in the plans she made herself, so why did she feel pressured again?
Elysia couldn't understand, but when Bronie mentioned the name of the new game, Elysia had a new idea.
Personality masks, that is to say, Bronie is worried that some people around her are psychologically immature.
They may not have too many goals or beliefs of their own. When this kind of immature mentality is added to the plan, it may cause some irreparable consequences.
Just like the sacrifices Kevin once faced.
In the end, perhaps for the purpose of saving the world, something will be abandoned and something will be sacrificed.
Bronie loves them too much, so much so that she wants to protect them all with her own power, just like Aponia.
Little did she know that some of her indulgent behaviors might be the culprit behind all this.
However, the children of the orphanage are still very young now. After everyone has grown up, they can consider separate issues.
Now Elysia can only watch. She probably understands the pressure in Bronie's heart.
But unfortunately, there is really nothing she can do.
After a quiet farewell kiss, Elysia said that if Bronie was tired, she could come back to the Elysian Realm, where Elysia could provide her with a comforting embrace to help Bronie relax.
And Bronie also regretfully bid farewell to Elysia, leaving the Elysian Realm again after leaving behind another quantum rose.
The game stayed in the Elysian Realm, bringing a lot of joy to the Flamechasers, and Bronie's departure also left everyone feeling a little regretful.
Through Cyberpunk 2077, Bronie showcased her hometown to everyone, allowing them to understand more about Bronie.
So everyone is clear that Bronie will never stop. If you want Bronie to relax a bit, the best way is to help her fight, accompany her in battle, and make her feel she is not alone.
Kosma, being clumsy with words, could only give Bronie her favorite manga.
Pardo expressed deep sympathy for Bronie's past and talked to her a lot about Sundown Alley, as she felt a sense of camaraderie.
Kalpas was very enthusiastic and fought with Bronie several times, but he also realized that he might not be able to beat Bronie anymore.
But he was happy because Bronie getting stronger means it's easier to fight against the Honkai!
As for the feeling of happiness, it was deduced by Bronie after studying Kalpas' mask.
Actually, Kalpas is quite easy to understand.
Aponia always stayed in the Deep End. When Bronie visited, she opened her arms and embraced Bronie warmly. The huge cotton candy hell allowed Bronie to rest well and indeed brought great relaxation to her mind. Aponia expressed that this was the only thing she could do. If the plan to fight against the Honkai ended in a disaster, all Aponia could do was pray.
Well, she's still as pessimistic as ever.
Hua is no longer in the Elysian Realm, so Miss Sakura lost someone she could chat with frequently. And Su also hasn't been in the Elysian Realm for a long time, making Sakura feel a bit lonely.
But things aren't as bad as they seem.
At least Bronie once said that after the Third Eruption, the former Herrscher, Sakura's sister, will awaken again, so there may be a chance for a reunion in the future.
This is indeed something Sakura can look forward to.
With games, anime, and her favorite music, Sakura feels less lonely during this time.
Bronie finally returned to the orphanage with Bronya.
The children of the orphanage missed Bronie and Bronya very much during the two months they were away.
But this time, when Bronya returned to the orphanage, she acted like a child queen, seemingly inflated with pride due to the training and inheritance she received during this time.
It's good to be happy. After rigorous testing by Bronie, Bronya's combat power is undisputed.
After all, facing battles with Elysia, Bronya knows how to judge an opponent's combat power and how to use Project Bunny to protect herself.
For the New Year, Bronie always likes to spend it according to the customs of Shenzou.
At the same time, this is also the happiest time for the children.
Happier than the Little Skirt Day every month.
Bronya went to show off her Project Bunny to Sin. Sin refused to admit defeat, saying that no matter how powerful the strength was, it was not worth mentioning in the face of the power of time.
The two refused to concede to each other, so they went directly to the training ground to have a showdown.
Time?
Strictly speaking, it's not time. Bronya has seen similar powers to what Sin controls, the Herrscher of Void, so she immediately had Project Bunny put up a shield to protect herself, making it impossible for Sin to inflict any effective damage.
In the end, Sin's noisy complains ended. She was unable to do anything to Bronya, and Bronya easily won!
Although she was unwilling, Sin also felt that Bronya's combat power had greatly increased, not because her equipment was not good, but because Bronya had indeed undergone some kind of transformation in these two months.
Sin is quite jealous.
But before she could think more about it, she was dragged into her room by Nina.
Bronie never expected that Nina could be so dominant in front of Sin, even though Nina, like Siera, is usually very restrained.
After proving her position as the leader of the orphanage, Bronya went to Bronie's office to boast about her victory.
But when she opened the office, Bronya saw a familiar figure.
The Elation Aha!
"Bronya, pour a glass of cola for The Elation."
"Okay!"
Without looking back, Bronya left the office, fearing getting involved with this Aeon.
"So, what instructions does the Lord of Elation have for us?"
Back in the office, Bronie never expected the Aeon to be waiting for her there.
This is simply terrifying!
"It's nothing, Aha just wanted to drop by. Aha feels like you're planning to make a very interesting game again. Ahaha, Aha felt honored~"
Bronie subconsciously looked at the mask hanging on the wall.
"Persona, huh?"
"Wanna give it a try?"
"What?"
"Emanator of Elation, the true power of the Path~"
"Hmm, sounds tempting, but I refuse!"
Faced with Bronie's refusal again, Aha didn't get angry but burst into laughter.
"Hahaha! Ahaha has lost face! Haxxor is really interesting! But Haxxor, guess what Aha did here?"
"Ah?"
Suddenly, The Elation said so, and Bronie became nervous.
"Hahaha, that expression is really good! Then, Ahaha will definitely give you a little surprise later as a reward for the game~ Night City is really interesting. The people there are also very interesting. As for Persona..."
As Aha spoke, THEY also looked at the mask hanging on the wall.
"If it's done well, Ahaha will have a reward~ Are you looking forward to it? Do you feel a little excited?"
No, Bronie just feels her blood pressure rising like crazy.
Although the Royal Edition of Persona 5 is indeed very good, the new plot afterward feels like a bit of a letdown, which Bronie doesn't like at all.
If she were to improve the plot, Bronie also doesn't have the confidence to modify it perfectly.
As for Cyberpunk?
That's just piling up materials, enriching the content, and adding interesting parts. It's basically coming up with ideas one after another relying on the powerful functions of the Genesis System.
And Persona is purely a story game, adding some RPG elements. To improve the plot to a level that satisfies The Elation, Bronie honestly doesn't have much confidence.
"I just hope you won't punish me directly after being disappointed with the game. Oh, you really know how to add pressure to me, Aeon of Elation. The Elation, where have I caught your attention? Can't I change it?"